Demon Knights

DC has taken the core concept of Etrigan the Demon  (with his host Jason Blood) and set it in the middle ages.  Directly after the fall of Camelot.  And so far this seems to work.

The demon does not show up until the end of the book.  In the past the demon would only talk in rhymes.  That can get tedious, so I understand why they took it out.  Sometimes he would sound like Dr. Suess and that is not scary.  But it did add a distinctive flavor that I think will be missed.

The new story jumps around quite a bit,  it changes locations and characters almost every page with no text to help you, so you have to use the art as a guide to where you are and who to concentrate on.  But relying on the art for this book is probably a good idea.  As the art is very good.  It reminds me of early Battlechasers with some of the detail shown in the equipment, and clothing.  I think this setting suits the artist well.

The story is a little thin and confusing, but it might make better sense as it unfolds. I liked some of the shocking twists with the relationships at the end.  B-    —- Don

As a fan of Paul Cornell’s comics, Stormwatch left me a little disappointed. Demon Knights, however, has picked up the slack. The story takes place over the DCU’s medieval history, and brings together characters like the Demon, Vandal Savage, and Grant Morrison’s version of the Shining Knight. There are already three other Justice League titles, but this book could easily be retitled “Justice League Medieval.” So far there’s a mix of humor, action, and mystery that makes for a good read.

B —- Ed

2 thoughts on “Demon Knights

  1. Pingback: DC Relaunch Releases | Comic Reviews

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